• Square Elite
  1. If you are having trouble logging in, check the box, "stay logged in" to fix the issue. Thanks! —KHP Staff
  2. Hi Guest, you may have noticed that we aren't khplanet.com anymore. For more information on why these changes are happening, check out our thread, Site Re-Brand Updates

Kingdom Hearts: A New Dawn (OOC & SU)

Discussion in 'OOC and Sign Up' started by King of Darkness, May 4, 2014.

  1. W.J. Solomon

    W.J. Solomon Solomon's Reprieve

    Well man, I made it so Will is more the adapting type, pulling whatever weapon he currently feels, but no keyblade. But I do think Edmund should still have his blade, since he was one of the knights from back when Light and Dark were at war, but I'm up for suggestions.
     
  2. Become

    Become The Pink Opaque Staff Member Moderator Content Writer

    You might want to adjust his age if that's the case you want to make. Crunch some numbers and he would have been eight years old around the time the Realm of Twilight had been established, making it very unlikely that he'd have been a knight during the wars.
     
  3. W.J. Solomon

    W.J. Solomon Solomon's Reprieve

    Ah shit, my numbers were a bit off then. I had a count going in my head and it must have slipped somewhere. My bad.
     
  4. Taboo Sho

    Taboo Sho The Math Emperor Staff Member Moderator Content Writer

    I've reduced my options down to 2. But my most prominent is still finding Sharpshooter off of a fallen warrior.
     
  5. Become

    Become The Pink Opaque Staff Member Moderator Content Writer

    Not sure a Keyblade's allegiance is so easily shifted; and I'm somewhat convinced that when one's weirder falls the blade vanished anyways.
     
  6. Taboo Sho

    Taboo Sho The Math Emperor Staff Member Moderator Content Writer

    Sora's went to Riku and back again in a time span of about ten minutes.

    If that was the case there wouldn't have been a Keyblade Graveyard.
     
  7. Become

    Become The Pink Opaque Staff Member Moderator Content Writer

    You have, as you often do, outlined a particularly unique case.

    While that is a point, the existence of the Graveyard would also indicate that it's not particularly easy to just pick up the Keyblades of fallen warriors.
     
  8. King of Darkness

    King of Darkness What up Monica

    If you played the games Sho, you'd know that Sora was quite literally "the messenger boy" and Riku was always meant to be given to Riku. When Riku's heart was proven to be too far corrupted by darkness, the Keyblade remained with the next best thing, Sora.

    Thank you for reminding me of that case in particular. Deimos shouldn't have a Keyblade.
     
  9. Taboo Sho

    Taboo Sho The Math Emperor Staff Member Moderator Content Writer

    In response to Wayward: Terra, and Xehanort had no trouble pulling Keyblades from the Graveyard's ground.

    In response to KOD: Deimos isn't corrupt for one, and two, in the seventeen years Deimos was alive, if he wasn't able to obtain a Keyblade I'd be very disappointed in him, and he's my character. If I recall correctly, to the victor went the spoils during the Keyblade War, each opponent slain left a keychain which the victor took as his own.

    To be honest, all it takes is a simple Keyblade Inheritance for Deimos to obtain a Keyblade, which I could create as an OC in his bio so the Inheritance Ceremony could be performed.

    Half my moves incorporate my Keyblade, I will think of a way to have one.
     
  10. Become

    Become The Pink Opaque Staff Member Moderator Content Writer

    Wasn't there also a part about Sora holding Ventus in his Heart allowing him to carry the Keyblade?

    When you think of it, Sora is kind of an anomaly in the KHVerse; the kid had like three Hearts residing in him.
     
  11. W.J. Solomon

    W.J. Solomon Solomon's Reprieve

    Honestly sho, there's no point in arguing. It's KOD's RP, and honestly he says he wants a specific number of keyblades, it's his call. You can always use a normal sword my man.
     
  12. King of Darkness

    King of Darkness What up Monica

    We can go without a Friend #2, but we do need a Merc and a Knight of Light before we start. If needed, I did have a good idea for a Merc but the Knight is totally up for grabs.
     
  13. Taboo Sho

    Taboo Sho The Math Emperor Staff Member Moderator Content Writer

    I already have the Knight of Darkness, I can take Light if you want KoD
     
  14. Become

    Become The Pink Opaque Staff Member Moderator Content Writer

    Nils is finished in his entirety. Yesterday while I was out walking around a bit I started jostling some ideas for a Light Knight around as well.
     
  15. Taboo Sho

    Taboo Sho The Math Emperor Staff Member Moderator Content Writer

    If you want to take him Wayward you can. If not I'll make him. I've never actually played a full time good guy(of the Light I mean) thinking about it.
     
  16. King of Darkness

    King of Darkness What up Monica

    Name: Carter (Last name unknown)

    Age: 22

    Role: Mercenary #3

    Born of: Darkness

    Personality: A showoff since birth, Carter enjoys flaunting his skills and making everyone know about it. As well as being a show off, he is wholeheartedly against any being of light, barely able to stand his partner Edmund already. Carter is also a complete idiot and is well known for making comments that don't make much sense.

    Appearance:
    [​IMG]

    Weapons:
    [​IMG]
    (The blades at the end of his guns are retractable and have a reach of up to 1 1/2 feet)

    Powers, abilities, and strengths: Besides his lightning quick reflexes and moves, Carter's most unique trait is his inability to die. Now, to clarify, this inability to die is limited to persons of light. This makes him a difficult person to kill as darkness doesn't do too much damage to him.

    Variety of ammo: Besides regular ammunition, he caries a wide variety of ammunition, such as .50 cal bullets, explosive bullets, incendiary rounds, and electrically charged bullets. Although he has to reload bullets to do this, he caries speedloaders or each type of round.

    Electric/Flame/Dark Charge: Not all at once, but Carter can cover his body in fire, electricity, or darkness and charges at his opponent at extremely quick speeds.

    Hand to Hand combat: Because of his history, Carter is an expert in hand to hand combat.

    A significant healing factor which allows him to heal up after any battle, although it can take some time depending on hoe much damage was dealt.

    Weaknesses: As stated earlier, he's unable to die to anyone possessing the powers of darkness. However, Nils and anyone using darkness are perfectly capable of killing him, although the latter may take some time. And although light cannot kill him, he can still be severely hurt, and forced to retreat in fear of taking too much pain. His obnoxious behavior is also prone to him taking more damage in a battle than he normally would have as he often will talk or ignore certain key moments in battles.

    Bio: Born in the realm of Darkness, Carter used to be a normal boy, completely prejudice against any and all form of interaction with those from the realm of light. It was no surprise then when he joined the army at the age of 13, following the footsteps of his grandfather. His parent believed there was no reason for it due to the two realms having already been joined and even sharing a daughter. Carter saw it as just a precaution in case the two realms were ever forced into another war with one another.

    During his training, he excelled above and beyond his sergeants expectations and even graduated second in his class. Among the top five students, only he accepted a special program where students would be experimented on to be able to withstand the light. This experiment was only in case a crisis, such as a new war, were to ever occur. Carter was about the 30th test subject or so and as such wasn't expected to live. When the experiment was over, Carter was proclaimed a success and the king wished to move on with more experiments.

    However, the tests proved to have a severe side effects, including his sanity. Not wanting anyone else to be as strong as him, he destroyed the lab and has since gone AWOL, although the king merely told his family that he had died in the project. Since then, Carter has been selling his skills for money and eventually found a home with the man known to him as Nils.

    Although he remembers everything after being experimented, he is rather unsure about his life before, so everything stated should be take with a grain of salt.

    Theme: https://www.youtube.com/watch?v=b-KaHjw8j5o

    Special Note: None
     
  17. Become

    Become The Pink Opaque Staff Member Moderator Content Writer

    ((KoD: I feel that you should do a little more explaining on your merc's inability to die at the hands of a person of Light. It's kind of a significant trait, considering the relations between Light and Darkness in KH)).

    Name:
    Kelianne "Keli" Mairin
    Age:
    20
    Born of:
    Light
    Role:
    Knight of Light

    Personality:
    A young warrior with everything to to prove to her superiors, Keli is about as ambitious as they come in the Realm of Light. She’s defined chiefly by her tomboyism, acting very much as one would expect a young man of her age to, typically acting under the facade of the “tough guy” to show off her worth. Her nature leads to frequent conflict with others, though it’s usually just in good fun on her part, as she enjoys getting rough, especially when she’s amongst friends; she just tends to take it a little too far. She sometimes makes many brash decisions, and consequently disregards thought or strategy, instead standing her ground on sheer strength, courage and willpower. Vocally snarky and often times blunt and to-the-point, she has a consistent tendency to voice most thoughts, project crude humor and, in battle, taunt her opponents when she has the upperhand; though she’s also very prone to anger when that upperhand is taken up by her opponent. Regardless, her duties are always held in high priority, and whatever she does, and no matter how she does it, she follows her orders to protect the Princess of Twilight.

    Appearance:
    http://i897.photobucket.com/albums/ac172/Ovidiu1/Female_Knight_zps95837a10.png

    Weapons & Equipment:

    Celestia; >Click.<
    Referred to as the “Corner Spear” to those that originally created it, Celestia is a single polearm and the primary weapon of Kelianne’s arsenal. It is a spear weapon, measuring approximately five feet in total length. A foot-long blade is affixed to one end, having two sharpened, cutting edges and a pointed end for thrusting. The base of the blade is curved slightly towards the handle, allowing the weapon to be used for hooking as well. The shaft is constructed of a black metallic material, hollowed out yet remaining durable against both battle impact and environmental adversities of heat, coldness and the like. It has a studded texture in certain spots, allotting built-in grip points. At the end of the shaft, at the base of the blade is a light, bronze fixture, into which the blade itself is affixed. On the opposite end is a small counterweight to balance the weapon. The blade was specifically designed for Keianne upon her induction as “Knight of Light” and has been heavily enhanced through enhancement processes and infusions with magical essences. The most prominent feature of these enhancements is the weapon’s recorded infusion with a fragment of the fabled Cornerstone of Light (hence its title of the “Corner Spear”), the purest Light known to exist.The Cornerstone’s influence has yielded a magically potent blade, capable of staving off the powers of Darkness and channeling out pure Light magics of its own, independent of the reserves. The Spear has also been imbued with a Bonding enchantment, which has created a weapon similar in wielding to a Keyblade. It is bound to Kelianne, an attachment which is nearly impossible to break without her consciously allowing it to, and she can summon and dismiss it on a whim.

    Reflega Class Armor; >Click.<
    Kelianne wears an Elite-issue set of armored plating typically reserved for royalty and high-class warriors of the Realm of Light. It is a common armor that might have once been worn by Keybearers, consisting of relatively lightweight plate mail worn over either chain mail or padded garments. Each individual armored plate has been infused with a long-term Reflega Spell, which has been compounded with a second enchantment to the suit as a whole. This effect allows for the lighter weight armor to function either as or more efficiently for defense as heavier armors worn by lower-caste soldiers, while maintaining the speed and mobility needed to keep up with the fast pace of battle.

    Powers & Abilities & Strength:
    As a Knight of Light and thus a wielder of Light Magics, Keli’s prowess lies in the manipulation of Light as both a physical energy and a magical essence. The foundations of most of her magic rest in the Spell known as “Holy” and its many variations, such as “Holy Burst” and “Salvation.” She is able to apply this spell work into other forms, such as creating protective constructs with an ability she refers to as “Holy Shield,” a spell that utilizes Holy in tandem with Reflect spells, which she can cast in both their traditional forms and as smaller, isolated shields to conserve some energy. She is further able to combine Light magics with spells in the elemental categories, creating spells as “White Fire” and “White Lightning” and meld an offensive Aero spell to cast “Heavenly Gale.” Other spells include: “Star Pull,” in which a dense orb of light acts as the center of a Gravity spell, drawing in just about anything and anyone within its vicinity; “Mega Flare,” creating a blinding white light, to which the caster is, generally, immune; “Explosion,” creating a series of Light orbs that revolve around her body, both protecting her and acting offensively against her opponent, and “Polaris Arrow” in which she creates either one or several beams of Light, which can home in on their target(s).

    She is further able to, though still somewhat inexperienced at, formulating Light energy as tangible items, most often using it to create secondary weapons.

    Beyond the realms of using outright magic, Kelianne is proficient in the use of common physical techniques, such the Ars Arcanum, Ragnarok, Sonic Blade and a spear variation of the Zantetsuken.

    Weakness:
    In general, Kelianne’s greatest weakness is her lack of magical control, and the sheer overwhelming power that it takes for her to cast her magic. While this lack of control frequently yields powerful magical outputs, it also taxes her to a significant extent, leaving her to rely almost primarily on her weapon and her physical capabilities.

    Bio:
    Born and raised on Traverse Town a few years after the “Great Wars,”, Kelianne grew up learning of the deeds of the many warriors that had fought (and in many cases, died) to protect her home world. She became particularly enamored with the stories of one Faust Bage, whose sacrifice had gone down as a local legend so powerful that inspired anyone who was feeling sad or discouraged to lift their spirits. Kelianne was, perhaps, the most drawn of any of the children (maybe even of anyone in town in general) to the stories of the great general, who had died to hold the Darkness at bay, and ultimately allow for the end of the wars themselves to reach the peaceful days that she was living. She would keep the written tales of Bage’s exploits in the town under her pillow, often sneaking reads of them in the late hours of the night while hiding her bed sheets. If asked, she would claim that she had read the stories at least “ten thousand times” in my childhood, and “probably ten thousand more as an adult.”

    The stories of Faust and his noble deeds and especially his ultimate sacrifice contributed to the bulk of Kelianne’s formative years. They gave her courage and strength when she needed it most, and she would frequently cite the details under her breath when she was in a situation beyond her control. While many of the older children would pick on her for continuing infatuation with “some dead guy from the history books” as she grew older, she maintained Faust’s importance to her, and was quick to defend herself, telling them numerous times: “A Hero’s relevance can never be outgrown!” As she came into her pretteen years, around age ten, her demeanor was clearly setting her on her path. She would play in the streets, frequently with the boys in town, partaking in their many war games. This, combined with her tough front made it obvious where she wanted to go in life. But her parents wouldn’t have her running off into a military life. Naturally, out of concern for her well being, they tried everything they could to dissuade her from going to school to become a Knight of Light, insisting that she stay in town and “do something practical.”

    But the harder they pressed, the harder she pressed back. Eventually, she found her way to Radiant Garden, seat of power in the Realm of Light and the home to the academy where in the Knights of Light were trained. A young girl, at fourteen years of age, she was out of place and out of allies. She faced ridicule from her primarily male peers, many of whom believed that she had no place at the Academy, let alone in a suit of armor on the battlefield. But she had one hope that they couldn’t extinguish: Faust Bage, the tales of the general sitting under dormitory pillow as it did at home, remained a constant reminder of why she was there to begin with.
    Over time, the combined effects of her can-do attitude and eventual success over many of her peers in fields of combat and strength tests brought more positive experiences to her time at the Academy.

    She ended up graduating near the upper echelons of her class, having gained the respect of most of her fellow students, and helped to usher in a more prominent population of female Knights-in-training. Because of the peaceful times she was living, in, she spent her early years as a Knight of Light serving under patrol duty in Radiant Garden, ensuring the world’s security and dealing with troublemakers when they arose. However, she longed for something more; for better or worse she wanted action, a proving ground for her new skills and power.
    As if to morbidly answer her wishes, word soon spread of the death of the King and Queen of the Realm of Twilight, which left their daughter, Sophia, at the throne, and in need of increased protection to ensure that her parents’ killer(s) decided to murder her as well. With her name at the top of a list for reassignment from three years prior, Kelianne was offered the task of teaming up with one of the Knights from the Realm of Darkness to assist in the protection of Sophia, the Princess of Twilight.

    Character Themes:

    Main Theme: https://www.youtube.com/watch?v=YG0t_o2o9wc
    Battle Theme 1: https://www.youtube.com/watch?v=RX8IijgzflA
    Battle Theme 2:
    https://www.youtube.com/watch?v=o2Ovke-wuLc
     
    Last edited: May 20, 2014
  18. King of Darkness

    King of Darkness What up Monica

    Plot twists my friend, all in good time.

    Amazing character Wayward, couldn't have asked for anything better. Since it's late, currently, and I'm finished with school, the RP will be up sometime in the afternoon.
     
  19. Taboo Sho

    Taboo Sho The Math Emperor Staff Member Moderator Content Writer

    I'm going to enjoy fighting Carter with Deimos.

    That's like fucking Jordan vs Virgil right there.
     
  20. King of Darkness

    King of Darkness What up Monica

Share This Page