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Hmm... Maybe?

Discussion in 'Archive' started by Haresuno, Aug 16, 2009.

  1. GrandShadow

    GrandShadow I accept your challange.

    you guys don't seem to get it.

    he doesn't want to change the site! he wants to start a massive RP that would hopefully go on forever.

    Icarus and SB are the only ones besides me that got that. he's not asking to change the site. he's just using the sites like that as examples, we wouldn't do that here nor does he want to. he just wants to make a giant RP like thise sites have.
     
  2. Answer Man

    Answer Man Man I'm Awesome

    that's like simple, i would join it.
     
  3. Icarus

    Icarus skinwalker

    It's actually NOT that simple Answer Man. When you take into account all the things that could happen. You would need a team to help set this up. And judging from what I've seen on that site there's not RPG team and such. You would have to develop the setting(s) and plot which tends to get overcomplicated. And then you have the concept of RPMasters and who controls the bots etc etc. In the end it gets WAY to big. Yes, we can try it. Heck, I would join in. But I sense a similar failure.
     
  4. Haresuno

    Haresuno KH-3's Übermensch

    Okay about the areas, we wouldn't need to develop new ones. Instead we go a simpler route. Instead of making the RP an AU with all new worlds and what have you we can have an AU with all the existing planets but no King Mickey or Sora.

    There is/are RP Mods but they do various things like clean out threads and that sort, but they aren't RP Masters.

    Plot development is -to me at least- relatively easy. If you have 3 or 5 (this way there is a tie-breaker in if decisions can't be made) who act as RP Masters and govern vague plot settings -I'll give an example shortly-. RP Masters wouldn't control all the NPC's. The site I got this idea from allows people to create their own NPC's, but I have to look into it at more depth because I know they still have to make those characters get approved.

    Icarus, while it would be a big project; it is simple.

    There would be a few teams. Such as: Character Reviewers, Weapon reviewers -can't have level ones going around with Ultima Keyblades can we?-, Mission and Plot liners - though those would only be active to do a Plot Mission say once every summer, maybe? Next you'd have to have Chapter Reviewers. People who go over their factions work and hand out points. They can double as team leaders.

    Now I'll give an example of RP Masters setting up a PM. There would be coordinators from
    all factions -K.W., Heartless, Nobodies, Unbirths- who put in ideas for the plot. Given players will have characters that die, but there'll be time to upgrade a lot of characters.

    Chapters are basically faction PM -coordinated by leaders or the leaders/reviewers deem them as PM-. These can be joint or single. Joint may be a bit messy, but we could work that out later. Chapters serve to act as adventures in which your character gains experience. In these chapters, your character does not have to fight in order to gain exp, but that doesn't mean it doesn't help to make it seem more realistic.

    Say you do your character chapter for the week and you don't want to do any more. That's fine and well. However if the more chapters you do, plus their length and your ability to write, the more exp you are likely to get.

    Say you do three chapters -all singles you wrote by yourself-. Your reviewer gives you a grade of 305/315. Wow! That's awesome. That 305 goes into your Heart number. So from 0 it's not 305. But wait! That's not including your bonus(es). Say you've been doing this for three weeks. Well consecutive bonus! Your Heart goes up, and now instead of being that eight points away from learning a new spell, you can learn it!. Woohoo!

    But not only that, your 305 grade, gets to go into your stats.

    Originally -
    Mana: 100
    Keyblade: 20
    Spell Tolerance: 20
    Offensive Spells: 30
    Support/Def Spells: 30

    After -
    Mana: 405
    Keyblade: 120
    Spell Tolerance: 120
    Offensive Spells: 130
    Support/Def Spells: 35

    Now you're a better handler with that blade of yours, you can cast more spells without it taking a toll, and the amount of offensive spells you can fire off even got a boost!

    * In this example Spell Tolerance is the amount of physical strain magic uses and Offensive Spells tells you how many times you can cast a fire ball if it cost 8 Mana and is within your tolerance. [Note: This is purely for representation and I have not yet thoroughly figured out what sort of stats we could/would use].

    Best thing about this is, this list and these how-to's are can already be explained to you and you don't really have to learn anything because the RP Staff/Masters/W.e. you wanna call them, are the ones who have to work this out.

    The players busy themselves with the RP and correcting their stats. The Staff works on making sure the numbers at up and things run smoothly.

    Chapter Example:
    Title
    [K.W/K.W.] Week 8: Ride the Stars
    Word Count: 096294603425
    Haresuno was ... When he turned the corner something slammed into his chest. It was Brandon. His shaggy ... "What are you up to?" he asked as he rubbed his chest from the collision. Brandon ... Haresuno waved as Brandon and he set out their separate ways.

    Plot Example:

    Guy 1: Okay so for this summers PM what do we want do you guys have in mind?

    Girl 1: Well the Unbirths are basically inactive. They haven't done anything on a galactic scale.

    Guy 1: Hmm.. Okay. I don't think the Heartless have been up to anything either. Things are just running at a drag.

    Girl 2: Could we maybe have the Unbirths and Nobodies work together or something?

    Guy 2: I'm not sure if that'd work out so well.

    Girls: Why?

    Guy 1: Well how do you think the players would react to it? I mean after all we have to take into account that it's three against one and there would need to be something that --

    Girl 2: Well what if it was Heartless and Unbirths and the K.W. ask the Unbirths for help? Or Vice Versa?

    Guy 1: Hmm.. Okay but how would we work that so that the players accept it?

    And so on and so forth until the team gets a good plot. It's not as hard as it sounds. All that's needed are some creative thinkers/leaders and then communication.

    Finally: Shade, thank you for bolding that. It seems people read over my posts saying I don't want to do that.
     
  5. Desert Warrior

    Desert Warrior Well-Known Member

    One giant RP wouldn't work. We would have to make our RP section like an actual RP site.

    First off, with everybody joined in that single RP, there would be too many people trying to make their own part. Let's say we've got 18 people in it.

    Peoples 1-5 are gone for one day.

    Peoples 6-18 post all day.

    Then peoples 1-5 are completely lost in the story.

    We can have every RP be in a single universe, but we would need multiple sections. And then a thread is made in a certain section, and whomever is in that section posts in that thread until they have their character leave that section for a different one.
     
  6. EtherealSummoner

    EtherealSummoner Lamentations 3:22-26

    -.- This is starting to remind me of the rpg inferno that KHI & Square-Enix did. I really don't know if TradeDemon, Hope, or Raiden would approve of this...
     
  7. Haresuno

    Haresuno KH-3's Übermensch

    No, it doesn't take place like other RPs. In this it doesn't really matter if one member is gone for a time.

    You only need to pay attention to what happens to your character and your character alone. Unless you are colabing or doing a PM. Then you have to worry about the other people who are working with you.

    With my example from above I'll show you.

    I don't need to worry about your character bursting into the my colab with Brandon, because Brandon and I could have done it all in a Personal Message and just added it all together. Him and I have specified in the title that there are only two people working on the colab [K.W./K.W.]. If all the K.W. wanted to Colab the title would be [All K.W.] or something. This lets any member of other factions know -unless specified otherwise in the leaders post (e.g. Desert and his team for Nobodies are allowed to participate in this battle).

    This saves on the confusion because anyone who goes into that thread knows that unless they are a K.W. they shouldn't be posting in that thread.

    Now say you have 8 K.W. for this one PM. Well the PM is only open for one week, so everyone has to either participate or if they know they can't make it, then they would probably have to do something like write their own chapter of events. That way, anyone who missed week 8 PMs can use week 9 to make a colab with anyone missing as well or they can do a single on the events, so long as it does not change what has already happened.

    As another bonus, the threads won't be ridiculously long (e.g. 430923ty494 pages). This allows people to catch up rather quickly so there is actually little lost.
     
  8. GrandShadow

    GrandShadow I accept your challange.

    Haresuno, what you don't seem to be realizing is while you don't find it complicated, others will. me for example. i'm not following any of the PM or exp stuff. your giant posts about them make little sense to me.

    to some, they make perfect sense, easily understandable.
    to others, what?

    you keep claiming its quite easy and providing large examples. but to some of us, you're not making any sense with your big examples.

    also refer to me as Shadow, i don't like Shade.
     
  9. Haresuno

    Haresuno KH-3's Übermensch

    Okay, well you say you're having trouble with the stats. What specifically are you having trouble with?

    Plot missions -or PMs as I've been referring to them as- are what they sound like. Chapters -usually colabs with multiple (not just two) players- that are written in accordance with the main plot in some way.

    For example: A team leader colabs with you about meeting your character. They can treat that as a PM. Or say the third in command, yourself, and one other do a colab on training or something. That can be treated as a PM too. It's really up to the reviewers, but they all can't be treated as a PM.
     
  10. GrandShadow

    GrandShadow I accept your challange.

    yeah, out of that whole example you just gave; the only thing i got was PM meant plot missions.

    and i'm not understanding any of the stat talk.

    like i said. this will be understandable to some while others won't have a clue what you mean.
     
  11. Haresuno

    Haresuno KH-3's Übermensch

    Remember most of these stats aren’t concrete because I grabbed them on the spot. They’re mainly hypothetical.

    When you start, your character is given four categories to distribute starting points. Your starting points are equal to 100. So you have 100 points to put where you see fit.

    Mana - Your mana level -when you start- is equal to your starting points. So in this case 100. This tells you how many spells you can cast before you run out of juice and helps with telling you where your tolerance is (keep reading)

    Keyblade Mastery - If you are a Keyblade Wielder then this stat determines how well you perform with your key blade, but doesn't rule how you use it. Low levels aren't going to be fighting badies who are 3x their stat.

    Spell Tolerance - This stat is a bonus to what your spell tolerance over all is. The numbers can be worked around but tolerance could be something like Mana * 1.1. 100 * 1.1 = 150 + 30 (see below diagram for 30) so I can do a 45 mana consuming spell and a 15 and be fine. As long as I don’t go over my tolerance and I have enough mana, I’m good.

    Offensive Spells - This helps tell you where your character stands for attacking spells. If you put 8 points here and want to be able to do an ice spell that costs 12 points to learn, well… you’re gunna be S.O.L. until you get more points.

    Support/Def Spells - Similar to Offensive Spells stat. This tells you which spells your character can use to support or protect himself or even teammates.

    So, say I want a moderately balanced character. I have 100 points to spend in any way I see fit to make that balance build.

    Mana: 100
    K.B. Mastery: 30
    Spell Tolerances: 30
    Off. Spells: 20
    Support/Def Spells: 20

    If you want to expand your stats you have to participate in the RP by writing colabs, joining Pms or writing singles. When the graders hand you your grade, you take that grade (plus the bonuses but we’ll get to that later) and repeat the process.

    How you doing so far?
     
    Last edited: Aug 18, 2009
  12. NeRo

    NeRo Your Supreme Lord And Savior Staff Member Administrator

    You need to realize that if things are far to complicated it will turn others off. Though it may seem very easy for you to use to others it may seem overly complex
     
  13. GrandShadow

    GrandShadow I accept your challange.

    neat Ulquiorra avi Rai.

    @Haresuno: you completely lost me when you added the stats to the categories. see i get the categories but once you add in the numbers my mind draws a blank. sadly, math is my strong point and i can handle tons of complex stat games such as Pokemon or Armored Core for example. i understand those stats perfectly but yet what you're saying i don't get at all.
     
  14. Haresuno

    Haresuno KH-3's Übermensch

    I take the 100 points for starters and put them where I see fit. It doesn't have to be even, but the numbers have to total up to 100.
     
  15. GrandShadow

    GrandShadow I accept your challange.

    i get that but its the equations and bonus crap that screws me
     
  16. Icarus

    Icarus skinwalker

    And THAT is where I draw my point.

    People simply turn away the idea once it gets way too developed. I love the idea but if you just keep it simple and low keep like a regular RP you MIGHT be able to keep it going for a good... 2 months... IMO
     

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