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The Role Play [Battle Thread]

Discussion in 'Archive' started by Autopsy, Aug 8, 2009.

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  1. Autopsy

    Autopsy #3 Nelliel Tu Oderschvank

    The Role Play Battle Thread is essentially where you create a template and battle someone in this thread to the best of your ability with the skill sets that you have listed in your character's template.

    Template basics involve super powers involving the elements, telekinesis, time alteration, dimension warping, using your favorite keyblade, gunblade, dagger, staff, dual blades, and so on and so forth.

    So all you have to do is create a template of yourself as a character. You give yourself a name, biography, special abilities, age, weapons, what canon anime/creation you belong to, or if you're your own original character.

    After that, you wait a bit to see other people set up their templates and introduce their characters and such. Once you find someone that looks challenging or promising, all you have to do is challenge them to a battle. At that point, the both of you strictly use only whatever you mentioned in your templates as guidelines to help you win. So if you want to incorporate any healing potions in your armor or character clothing, you might as well mention it or else it'll be like it doesn't exist.

    During your battle with the person you've challenged or who's challenged you, all basic Role Play rules apply. You can't just magically kill them within 2 minutes by god modding, can't walk out of a battle, and can't invent your own techniques in the midst of battle. When you create your character templates, make sure you go in DEPTH as to how certain attacks you have will be able to evade or leave yourself potentially immune to enemy attacks.

    So, say that you mentioned in your template that you have a fire encrusted gunblade. Turns out that you so HAPPEN to be against someone who's base element is Earth or Water, giving yourself the leverage of mentioning an object that can prove useful in elemental based warfare just gave you an enormous advantage.


    Just so we can get the ball rolling here, you can copy and paste your templates from other Role Plays if you'd like. Just make sure that you look over them and add any necessary gadgets, weapons, and ABILITIES before you're ready to present your character to the public.

    So in basics, what are you doing?
    1 - Making a character template (modify it if necessary, but you can't edit it once you're challenged or once you challenge someone)

    2 - Getting into a battle with another member

    3 - Basically setting up a story where your character fights against theirs. Typical etiquette applies here. If they say that they threw an attack at you, unless you have some sort of shield that's immune to their attack or had some other advantage, then you're obligated to say that you had gotten *hit*. We all take hits and misses.

    4 - This is all about having fun, building up your skills in Role Playing, and getting a better feel of your character's advantages and disadvantages in a fast paced setting.



    So, any questions?
    Put them on the table now, so we can get this started.
     
  2. Ventus

    Ventus Kickass Keyblader!

    can you make a template?
     
  3. Autopsy

    Autopsy #3 Nelliel Tu Oderschvank

    me? sure. working on it.
    ditto with raiden.
     
  4. EtherealSummoner

    EtherealSummoner Lamentations 3:22-26

    ??? Whoa... I'm confused.... Um. May you do a template example so I know what to do?
     
  5. Autopsy

    Autopsy #3 Nelliel Tu Oderschvank

    Name: Enrei Muchima (En-ray) - (Moosh-ee-muh)
    Age: 15
    Gender: Female
    (Gifted Human)

    Appearance: A petite little thing, hardly standing around 5 ft. 3. She has short, light turquoise hair that grows a little past her jaw, fairly pale skin, and a shockwave of bright red eyes. She also likes to sport a large blue bow that matches her hair shade, and wears casual attire. For this battle, Enrei is barely getting out of class and is still wearing the basics of her school uniform.

    Link = [the Anime Gallery: Girl ! - Others]

    Personality: Enrei's fairly known around her parts of town to have a very explosive sort of personality. She's playful in nature, for the most part, and sends her friends into random, sporadic adventures whenever she's in the mood for a bit of spice and adventure. For the most part, she's fairly bubbly and is fairly easy to get along with, as long as you don't have any issues for her knack of talking rather fast or her tendencies to perch herself on top of random objects, almost catlike.

    Other than that, when it battle, her vivacious personality also marks a pattern in how she fights. It's rare that she actually knows what she's doing. It's most often the case that she'll usually end up confusing her enemy while she's throwing them random hits in order for her to pinpoint a weak spot. It's also an asset for her in battle since her particular abilities allow for her to bounce around the battle field if she's in a fret about what she should do, or if she simply wants to "play" with her prey before unleashing a decisive attack upon them.

    Abilities:
    1 - Ultra Bounce- First off, Enrei has the ability to bounce quite high in the air to about some 35-40 feet. She isn't able to do it constantly. But every once in a while, she'll make a few jumps and a couple of them will carry her quite high in the air, and with any luck..far away from her enemies and will give her enough room to decide on how to attack them. It's also an asset for her in evading particular long range and short range attacks at a split hair moment's notice. But only if she hasn't worn herself out beforehand.

    2 - Shockwave - She has the ability to temporarily create a web of electric energy, in hopes that it'll encase both her and her enemy in one shock. The web spans across her entire body and extends about 5 feet vertically and horizontally. The ability itself only lasts for about 15-25 seconds, before diminishing. Depending on how my strength Enrei has left in her, it'll determine how powerful the web becomes. This can also double as a shield in tight situations.

    3 - Baby Bomb(s) - These bombs can range from the size of golf balls to bowling balls, are made up of elecro-magnetic energy, and can be blasted at any range. The magnetic aspect of these bombs targets the amount of metal within their enemy and is able to track them, making them an easier target. The bombs can either be left stationary to remain afloat within midair for long periods of time, or can chase a target for miles (up to 3) at a time before malfunctioning. They can be thrown, tossed, or ordered by Enrei's energy to follow her target.

    4 -
     
    Last edited: Aug 9, 2009
  6. Autopsy

    Autopsy #3 Nelliel Tu Oderschvank

    and up to 5 abilities, just so we don't go overboard.
    but yea, that's the gist.

    Don't make your temps too short.
    get fuzzy and creative.
     
    Last edited: Aug 9, 2009
  7. Desert Warrior

    Desert Warrior Well-Known Member

    I'll make a profile (sounds fun), but first I have a question. Can we make multiple characters? Not to fight at the same time, but so we don't use the same one each time.
     
  8. Autopsy

    Autopsy #3 Nelliel Tu Oderschvank

    course ya can.
    get as original as possible :3
     
  9. Flash Delirium

    Flash Delirium Indie Rokkers

    Nice idea, Kami. Give me a day or so to get my creativity flowing and get a solid template up.
     
  10. Desert Warrior

    Desert Warrior Well-Known Member

    Let's see what I can come up with.

    Oh yeah, I'm also extremely bad at coming up with names. So don't be suprised if I have multiple people with the same name.

    Name: Gerik

    Age: 22

    Gender: Male

    Appearance: Whenever he is traveling, he wears typical desert traveling clothes. All made of white cloth. Coveres all of his body except his head. Has another white cloth wrapped around the top of his head, but a bit of hair sticks out from the bottom. Wears leather gloves and traveling boots. The cloth of his attire also forms a cape leading from his neck to around his knees. His sword is usually covered underneath the cape.

    When he is fighting, he is wearing a custom set of armor. Mythril chainmail covered by a light brown tee shirt. Shoulder Pauldrons over the sleeves. He wears expertly forged gauntlets. Same travel boots as his traveling appearance. Blue pants. He also wears a cape (same length as above) and has a knive attatched to a belt. Sword hangs around his back (Same as Link from Legend of Zelda).

    He is 6 feet tall and approx. 180 lbs. Dark blue eyes and dirty blonde hair. His hair is somewhat untidy, but it is naturally like that.

    Weapon: [​IMG] Sword is a two handed sword that he usually wields with one hand. It is approx. 4 feet long. It is made out of adamantium, so it can't break.

    Abilities:

    1. Earthquake: Gerik spins his sword around and slams it into the ground. The force of the attack splits the ground in front of him apart. Depending on how strong a swing he did, the ground may split from 20 feet away all the way to 100 feet away.

    2. Eye of Horus: Gerik's eyes become imbued with magic. With the spell, he is able to see things others can't. Such as invisible people, magic trails, people's auras. He is also able to see through things that don't really exsist, such as illusions.

    3. Pheonix Heart: Gerik transforms into a pheonix. As a pheonix, he is able to breath fire. He is also able to do a kamakazi (sp?) attack. He flys into his opponent and explodes. All that remains is a pile of ash. But then he crawls out of the ash. The move is usually a last resort move because after he explodes and becomes human again, he is weaker and tired for a time.

    4. Teleportation: Gerik can teleport. His body looks like it dissolves into sand and blows away in the wind. He can go through walls, and go just about anywhere he thinks.

    5. Wrath of Osiris: Gerik becomes a Demi-God. His sword transforms into a spear and he can shoot lightning from it. The lightning is chain lightning, so it can go through enemies and hit more enemies. But it cannot hit the same enemy twice. The spell lasts for 15 minutes at the most (Because it is his strongest spell).
     
  11. Burnin'-Axel

    Burnin'-Axel Flurry of Dancing Flames

    Seeing as we can have multiple characters, is there a max limit? Like 3 or 4 ppl?
     
  12. Autopsy

    Autopsy #3 Nelliel Tu Oderschvank

    I say 3 people, just so things don't get TOO complicated, ya know?
     
  13. Burnin'-Axel

    Burnin'-Axel Flurry of Dancing Flames

    Makes sense. Any characters can be used from any series then? I'll be adding my templates in a while.
     
    Last edited: Aug 9, 2009
  14. Become

    Become The Pink Opaque Staff Member Moderator Content Writer

    This RP Section has yet to give me the opportunity to show what I'm made of. I've got a character that I'm pretty sure you'll find an interesting opponent in, if you wouldn't mind allowing me to participate.
     
  15. Autopsy

    Autopsy #3 Nelliel Tu Oderschvank

    Anyone can participate, ladies and gents.

    go all out :3
     
  16. Become

    Become The Pink Opaque Staff Member Moderator Content Writer

    I'll have a character for this one up very soon.
     
  17. NeRo

    NeRo Your Supreme Lord And Savior Staff Member Administrator

    Gah, im in i call a spot i'm making my Temp now.
     
  18. Moogle

    Moogle Well-Known Member

    Meheheheh. . . I'll just place my character down before I leave, so then I have something readfor when I come back.
     
  19. Desert Warrior

    Desert Warrior Well-Known Member

    As nice as it is for people to say that they're gonna make a character, can we get less of that and more actual characters? I'm not critizing anybody, but so far only Autopsy and I have created characters.
     
  20. Flash Delirium

    Flash Delirium Indie Rokkers

    Don't worry, I'm halfway done mine. I'll edit [hopefully] later tonight with the template.
     
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