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Aura Discussion.

Discussion in 'Archive' started by Zerieth, Jan 6, 2010.

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  1. Zerieth

    Zerieth Head Game Reviewer

    This discussion is invite only. If you are not invited, don't bloody post. Any questions about our discussion can be pm'd to myself. Thanks in advance.

    Current discussion is about the rolepla Aura - Rising Darkness, and it's sequel, Aura - Rise of Light.




    A few decades ago, certain people were found to be Crazy. They heard voices in their heads, whispers usually. They thought they could make certain things happen to the world around them, like moving the earth or making the wind blow. They even said they could read a persons inner soul by looking into that persons eyes. Of course, the public thought they were dillusional, so they were locked up. 8 years passed, and finally these people proved the general public was wrong. They used their powers to heal the minds of their fellow patients. They were released a few days later, and they formed a organization for those who could use their Auras. They called themselves, Angles of Peace.

    Of course, at first they held little political sway. They continued searching for others who could use aura, and after training them they were added to their ranks. An angel had to know how to fight, and heal. They learned techniques that could bring down their opponents without doing any permanent damage. After a few more years of work, they were given a place among Americas police. If a job came up that threatened a normal humans life, they were asked to come and finish the job. Very few times came up were they had to take a life.


    Now, another group known as the Seven Seals, was created among the evil wielders of aura. They use their powers to their own gain, and try to remove every normal human from the world. To that end, they are devising a virus to destroy all humans who can not use their auras. Only those with the power of aura can save themselves.

    2010
    The angels are unaware of this plot, but attempt to remove the Seven Seals from existence, for the good of all man kind. To do this, they have dropped their other duties and, with the blessings of the United Nations, have begun attempting to root out the Seven Seals main Hq, supposedly located in North Korea. Because of it's location, there is no backing from the U.N. because they need to avoid a war.




    Now, ever character will be able to use Aura. All of us are set up as a team, none of us are the leader as such but we do work together. We are all starting out so we don't know everything about our powers. I do want to set up a skill tree, as well as a leveling system. So together, lets make a shot at setting this thing up.

    Things we need:
    Leveling system

    Skill tree

    Ranks

    And number of suggested players. Probably no less than 3 but no more than 5.

    The discussion is now open.
     
    Last edited: Jan 6, 2010
  2. GrandShadow

    GrandShadow I accept your challange.

    can we not do leveling stuff? leveling systems in RPs confuse me and distance me from wanting to join.

    how about you just set a specific list of abilities and a limit to how much from that list we can use?
     
  3. Zerieth

    Zerieth Head Game Reviewer

    Because I want some room for us to grow. I'm not thinking of having it really complicated. It could be a simple system were everything stays level. Like 100 exp to level, and each level you take off one exp gain from using an ability.
     
  4. GrandShadow

    GrandShadow I accept your challange.

    yes but exp and levels really confuses me in RPs because of how it has to be handled and then you'll have to remember what your level is and what the other persons level is when a fight breaks out. it's just a little much for me.
     
  5. Zerieth

    Zerieth Head Game Reviewer

    I can make a page that holds all the exp and stuff. If you have another plan for a leveling kind of system, were abilities are unlocked instead of just given, then lets hear it.
     
  6. GrandShadow

    GrandShadow I accept your challange.

    i'd rather just not have a leveling system, how about that? its a little easier on those of us that get confused from level systems.


    btw why the change in story? the original storyline was fine. i can see that being the sequel story but what was wrong with the original story?
     
  7. Haresuno

    Haresuno KH-3's Übermensch

    Gimme a detailed plot to work with. Another reason a lot of these RPs tend to fail (in my opinion) is because they lack direction. While they do let players roam where ever, the plot line seems to fall apart. You as the RP GM know where you want the story to go, and if you want it to be an open ended story, there still needs to be more direction and coordination. A lot of what I see is players doing whatever they feel like, and not what ever helps progress the story.
     
  8. Zerieth

    Zerieth Head Game Reviewer

    I dunno. In retrospect, I should at least use the original first bit. XD


    There, re edited. I will post a bit more when we are clear on how many characters we want.
     
    Last edited: Jan 6, 2010
  9. GrandShadow

    GrandShadow I accept your challange.

    still don't see why the change in story from the original idea


    for characters we'll obviously need the leaders of the two groups, and then perhaps some members of each group.
    those are the needed but for extras i could see perhaps a few NK aura users that just want the angels out of their country. or a few NK haters that want to use this fiasco to destroy the country.
     
  10. Moogle

    Moogle Well-Known Member

    Righty-o. So, first up, SRP! Or, to be proper, Stat-Roleplays! I have done one before and it DID work. However, it was very free form and loose. Plus, the site died due to crazy shit before anyone gained a level. *Shrugs* Anyways, as long as the skill tree is actually a tree made in some sort of chart-making program (I prefer Inspiration), I don't think that it'd be too hard for newbs. Also, the tree should either be based on points placement (You must place X points into Skill1 in order to get Skill 2) or Level (Unlock tier 1 skills at level 1, tier two at level 5, and so on.). A combination also would work.
     
  11. Zerieth

    Zerieth Head Game Reviewer

    That would take a lot of people, unless we made multiple characters. 2 per person for 4 people?
     
  12. Haresuno

    Haresuno KH-3's Übermensch

    I'm not sure how you mean Moogle's idea would take a lot of people. The BoCB discussion thread is doing just that. Our tiers are Sorcerer/Sorceress, Witch/Wizard and finally the Mage class or Sage class. We use stats to determine how a spells is made and if someone can learn it. The original concept was that if you had points in fire you knew Spark (for the sake of the example). Now that you have Spark, if you put points in spark you can unlock Flame or Small Flame. After a certain amount of points in Flame and Spark you suddenly unlock Fireball!

    Though our system changed it's still the same, and it doesn't require more people. Just more effort out of the people playing.
     
  13. Moogle

    Moogle Well-Known Member

    He was referring to Shadow's post, not mine.
     
  14. Haresuno

    Haresuno KH-3's Übermensch

    Ah, my bad, thanks for the correction. Go ahead and ignore that post then (unless you were able to pull something worthy out of it).
     
  15. Zerieth

    Zerieth Head Game Reviewer

    I actually kinda got the idea from your rp Hare. Sorry XD. The leveling system is mine though, and I wanted to give it a shot here. And i didn't notice your post yet moogle, but that was kind of my plan at the time. A stat roleplay hasn't been done here in a long time, but some might recall that my very first roleplay was a stat roleplay set up almost like D n D. It failed unfortunately because no one liked stat rp's back then. Now i am willing to give it another go with a brand new system. If it works, i'll use the system for all other rps i make that are set up as stat rps. So far my system is as follows.


    Certain amounts of exp are required to get a level. With each level up will come a reward of say 4 points, which can be spent on various skills. In order to access a new skill you must have, a certain skill level which is done by placing points, and a certain character level. Here is a quick diagram.

    Example 1: Starting skills.

    The first skills i have in mind are Aura Strike and Aura Gaurd. Both are pretty self explanitory. Now, let say a character wants to unlock and use Aura Strike.

    First the character just places there starting points in.
    Character level 1
    (available points 2)
    Aura strike. (1 point to use)
    Aura strike 1 point.
    Aura strike Level 1

    Now aura strike is usable by the character. If they want to level it,
    Character level 1
    (available points 1)
    Aura strike (1 point to level up)
    Aura strike 2 points.
    Aura strike level 2

    (note that once the ability is unlocked, text is changed to how much it takes to level it)
    Now it is more powerful. Now to unlock a new ability, the requirements have to be met. I'll just make up a move for the next spot.

    Character level 5
    (available points 5)

    Aura strike (1 point to level up)
    Aura strike 2 points
    Aura strike level 2

    Aura shotgun (2 points to unlock. Character level 5)
    Aura shotgun 2 points
    Aura shotgun level 1

    Now shotgun has been unlocked. Note that even if the character hast he points, they have to be level 5 to get it. You can save up as many points as you want, and some abilities will require that you save up to use them.

    My suggestion for leveling up is gaining exp for abilities you use.

    Aura strike +10 exp

    Every time the ability is used, 10 exp is awarded.

    Exp 100
    Level 1

    Since Exp is now level 100, after much work, it is reset to 0 and level 2 is attainted.

    Exp0
    Level 2
    Points awarded * 2

    Now, the gain from aura strike is used is lower.

    Aura strike +9 exp.


    Keep in mind that more abilities will have more exp gains. I will post the starting gain, while the players can post the ability tree into their profiles. If they won't ever use an ability, they can simply just remove it from their tree. This also means that they will not be able to use it in the rp unless the put it back in. If you delete and ability with points on it, they can not get the points back and when they get it back, they will have to start over.

    Points that are placed into a skill can not be taken back if the skill is un locked. Certain points will crop up though were you can redo your entire skill tree if you want, to allow flexibility.

    Skills will have a max level. Once that point is reached, points can not be placed on the skill. A X should be placed next to it, so the user knows that the ability can not have points added.


    This is experimental, but think its a good idea. In practice it should actually be easy to use.
     
    Last edited: Jan 7, 2010
  16. Haresuno

    Haresuno KH-3's Übermensch

    The only thing I can suggest for that is a limiter because other wise people will fire it off for no reason except to gain points. So you may want to put "use per battle" or a number of times the spell can be cast per day, per fight.
     
  17. Zerieth

    Zerieth Head Game Reviewer

    There should be little or no reason to use the spell outside of combat, so yes it will be restricted to fights or story related events, like if you have to bust a wall or something.

    I would like to create a list of abilites and i would like to designate 3 sets for people who aren't totally busy. The list would be guards, attacks, and elementals.
     
    Last edited: Jan 8, 2010
  18. Zerieth

    Zerieth Head Game Reviewer

    If anyone wants to volunteer for coming up with a list of these powers, please do so.
     
  19. Moogle

    Moogle Well-Known Member

    First off, in order to make these moves, tell me the maximum limitations there are on abilities, spectrum of types (Elemental, psionic, Super-powers, etc), and whatnot.
     
  20. Zerieth

    Zerieth Head Game Reviewer

    Do you mean limit to how much it can be used, or what it can do?
     
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