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Divine Magic OOC

Discussion in 'Archive' started by Zerieth, Dec 2, 2009.

  1. EtherealSummoner

    EtherealSummoner Lamentations 3:22-26

    Is my character accepted Zerieth?

    Edit: Hopefully that I didn't mary sue in my own template. i only said that his mother gave him a staff & that's it.
     
  2. Become

    Become The Pink Opaque Staff Member Moderator Content Writer

    Well, I'm sure we can all agree that every life needs to have some sort of tragic element. It's not all always light-hearted.
     
  3. Zerieth

    Zerieth Head Game Reviewer

    I agree whole heartedly, but there is a point were it should stop. Disney kills the parents or splits them up. They teach little kiddies that their parents will either die or break up. Lol, i hope Disney doesn't read this. =P

    Also, accepted summoner.
     
  4. GrandShadow

    GrandShadow I accept your challange.

    you ignored my post Zerith
     
  5. Become

    Become The Pink Opaque Staff Member Moderator Content Writer

    Sadly, Kuan will end up having a history built around him that's considerably tragic. But I have what I believe will be a good 'twist' to it, that will make it more acceptable.
     
  6. EtherealSummoner

    EtherealSummoner Lamentations 3:22-26

    Let me make another character. Thinking about using more Seances for this rp.

    Name: Tarsa "Cindera" Ignitama
    Age: 14
    Gender: Female
    Race: Seance
    [​IMG]

    Weapon: She hardly use any weapons because of her powers of using her own hands. Still, she is able to use maces to aid her whenever she has to go on the offense or to aid her in bending white magic.
    Personality: Hates writing because she sometimes burn her books, sometimes want to keep to herself, & also have a anger problem against Senz's for them being mean.
    Bio: Her family ended up being under a spell centuries ago because of a witch who made a deal with a Senz for more power. Because of this, whenever Tarsa bends a fire spell, it ends up burning her on the inside & make her get sick faster. If she ends up bending light magic, she ends up getting lighter & can suffer from attacks faster. So Tarsa changed her name to something else when she went to the academy at the age of 9. She feels that she is cursed by this power & wish to be free of it & since Senz's also have the power to use fire magic, she ends up getting involved in their fights sometimes. She like to be quiet & to be in the sun but if it's raining, she ends up fainting because she is scared of thunder & darkness.

    Theme:
    YouTube - Odin Sphere - Battle In Fairy Land

     
    Last edited: Dec 12, 2009
  7. Zerieth

    Zerieth Head Game Reviewer

    Summoner, god, you need to stay within the limits of your race.

    The Reens have power over light and dark,
    The Senz have power of nature
    The Seance have power over force.

    You can not, i repeat, can NOT mix and match.

    This app is rejected. You will need to fix it for approval.

    Edit:
    Also from careful reading your other character has a problem to.
    You can not use light or dark magic, especially necromancy, if you are of the Seance. The most they can do is make it look like a body is moving, or bend the light by creating invisible "Masses" to stop the lights rays. You can not actually use those magic forms. Remember that please. Even if the staff boosts necromantic powers, it can not grant those powers. Any attempts will result in the caster looking really stupid.
     
    Last edited: Dec 12, 2009
  8. EtherealSummoner

    EtherealSummoner Lamentations 3:22-26

    You said something about Seance being able to bend elements like Fire & Air as examples so I thought that Seance can actually use their body's energy to stop those kinds of elements or something similar like that. I'll change it around though.

    Edit: "The Seace: They have the power of Aura. They can use their body's energy to bend elements like Air and Fire, but they can also move other objects. Beware, for with this power comes greater danger, for if you over use your aura you will die without exception."


    I understand the part that they can make objects move & the consequences that they can suffer. I also understand about gravity but the part where you said the part about actually bending "elements" like the ones I put in bold makes me thought that's what you actually meant so I had my characters to actually bend at least two elements with an even greater consequence. My other character I said can bend the powers of the dark element but I didn't say that he can use necromancy itself. That would really mean that I'm not within my race's powers. The other two races have it easy since they really don't have to "bend" anything but with the Seance race, they have it hard in my opinion even though they can move objects against their opponents.
     
    Last edited: Dec 12, 2009
  9. Zerieth

    Zerieth Head Game Reviewer

    The Seance can bend elements, but they can NOT create them. They have to use the element in it's given form. They can not make it from nothing, only the Senz can. The Seance also have a heavy price for using these elements. To keep control, they must continue sending energy from their bodies. While they have tremendous amounts of power, they can run out. If they do, their hearts will stop and they will die. No exceptions.
     
  10. EtherealSummoner

    EtherealSummoner Lamentations 3:22-26

    Ok then! I wanted them to actually bend those elements that I put in! Not to create them! I also knew about the Seance's weakness & put it in my character's template. You must be reading it wrong because I said bend!
     
  11. Zerieth

    Zerieth Head Game Reviewer

    It sounded like you were creating the elements. Fine, accepted.
     
  12. Become

    Become The Pink Opaque Staff Member Moderator Content Writer

    Ummm..... aren't the Senz, and the Seace essentially the same in this case?

    I mean, what legitimate distinction is there between them in terms of their magic?
     
  13. GrandShadow

    GrandShadow I accept your challange.

    one can create and use all, the other can only manipulate and has different abilities.
     
  14. EtherealSummoner

    EtherealSummoner Lamentations 3:22-26

    Which is why I wanted to use them anyways. Seance's are suppose to be the hardest race to actually do this anyways. The Senz can use fire, wind, earth, water or ether against opponents. Seance's on the other hand can bend any element to their will if they so choose. This means that they can also bend the element of light & darkness but they can die faster if they overdo this. A powerful race with a severe consequence in my opinion. Anyways, I'm going to make one last template for the Seance soon.
     
  15. GrandShadow

    GrandShadow I accept your challange.

    if you read his latest IC post, he said no more traveller mage SUs.
     
  16. EtherealSummoner

    EtherealSummoner Lamentations 3:22-26

    Yea. I saw it. Was tying to have three Seance but since Zerieth stopped me, I wasn't able to do that. Oh well.
     
  17. Become

    Become The Pink Opaque Staff Member Moderator Content Writer

    Which means that the Senz are just superior versions of the Seace.
     
  18. EtherealSummoner

    EtherealSummoner Lamentations 3:22-26

    Nah. Not really. To me, I think that if a Senz try to use a spell against a Seance, then the Seance can actually bend that element to it's will. No race is superior than one race. it all depends on how that person use the powers within that race.
     
  19. GrandShadow

    GrandShadow I accept your challange.

    no because they must use whats on hand. if they want fire, they're limited to the fire they can find or make the old fashioned way. the can't make more and once that fire is put out they can't use fire.

    but the other can easily make more if they want, they're only limited by thier stamina.
     
  20. EtherealSummoner

    EtherealSummoner Lamentations 3:22-26

    They're still equal because of Seance's abilities to make their opponents to weigh more or less & can actually use objects. That can easily balance things out.
     

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